local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133102928
L1_1 = {}
L2_1 = {}
L2_1.config_id = 928002
L2_1.monster_id = 25010701
L3_1 = {}
L3_1.x = 1491.068
L3_1.y = 240.402
L3_1.z = 68.253
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 5.444
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 1104
L5_1 = 1105
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.affix = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 928003
L3_1.monster_id = 25030201
L4_1 = {}
L4_1.x = 1495.987
L4_1.y = 240.31
L4_1.z = 67.345
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 344.067
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1104
L6_1 = 1105
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 928004
L4_1.monster_id = 25030201
L5_1 = {}
L5_1.x = 1494.196
L5_1.y = 240.343
L5_1.z = 70.211
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 358.683
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 1104
L7_1 = 1105
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.affix = L5_1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 928005
L5_1.monster_id = 25010301
L6_1 = {}
L6_1.x = 1513.856
L6_1.y = 241.096
L6_1.z = 83.283
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 249.475
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 1104
L8_1 = 1105
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 928007
L6_1.monster_id = 25030201
L7_1 = {}
L7_1.x = 1511.597
L7_1.y = 239.748
L7_1.z = 80.299
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 233.985
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 1104
L9_1 = 1105
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 928008
L7_1.monster_id = 25030201
L8_1 = {}
L8_1.x = 1509.881
L8_1.y = 239.376
L8_1.z = 73.82
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 247.48
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 1104
L10_1 = 1105
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 928009
L8_1.monster_id = 25010701
L9_1 = {}
L9_1.x = 1488.612
L9_1.y = 240.113
L9_1.z = 69.298
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 21.592
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 1104
L11_1 = 1105
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.affix = L9_1
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 928011
L9_1.monster_id = 25010701
L10_1 = {}
L10_1.x = 1509.559
L10_1.y = 239.303
L10_1.z = 78.013
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 5.956
L10_1.y = 257.002
L10_1.z = 342.248
L9_1.rot = L10_1
L9_1.level = 26
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 1104
L12_1 = 1105
L10_1[1] = L11_1
L10_1[2] = L12_1
L9_1.affix = L10_1
L9_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1928001
L2_1.name = "ANY_MONSTER_DIE_928001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_928001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_928001"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1928006
L3_1.name = "ANY_MONSTER_DIE_928006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_928006"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_928006"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1928010
L4_1.name = "QUEST_START_928010"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_START
L4_1.event = L5_1
L4_1.source = "1908306"
L4_1.condition = ""
L4_1.action = "action_EVENT_QUEST_START_928010"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 3
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 928002
L5_1 = 928003
L6_1 = 928004
L7_1 = 928009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_928006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 928005
L6_1 = 928007
L7_1 = 928008
L8_1 = 928011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_928001"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "QUEST_START_928010"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_928001 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133102928"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_928001 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_928006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133102928
  L4_2.suite = 2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 400004
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_928006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133102928
  L4_2.suite = 1
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_QUEST_START_928010 = L1_1
